![]() This doesn’t mean much on its own, but the tweet was commented on by Matthew Griffin. Geoff Keighley, the man in charge of Summer Game Fest 2022, mentioned on Twitter that a World Premier arrived in his inbox just days before the event. ![]() While the game was not mentioned by name, an important person tied to its development commented on the tease. Possible Hollow Knight: Silksong Reveal Teased for Summer Game Fest 2022 Fans might not need to wait for much longer, however, as a possible Silksong reveal was teased for Summer Game Fest 2022. After these initial reveals, however, Silksong was left with very little in the way of information it was hard to say if the game was even being worked on at that time. Originally revealed back in 2019, the newest Team Cherry title was shown off with intense gameplay and brand-new characters in an unknown world. Nvidia, while acknowledging the leak as legitimate, has clarified that the list included “released and/or speculative titles, used only for internal tracking and testing,” and that “inclusion on the list is neither confirmation nor an announcement of any game.” Stay tuned.It’s been a while since any news about Hollow Knight: Silksong was shared with fans. The wrinkle to this lack of release date is that on September 13, 2021, a major leak in Nvidia’s GeForce Now database revealed that Silksong may be set for release on February 1, 2022. While release on additional consoles “may happen,” Team Cherry has only committed to the above platforms at the time of this writing. One detail that we have been given concerning the release is that, at least at launch, Silksong will only be available on PC and Nintendo Switch. While there was hope that E3 2021 may provide new information on Silksong, Team Cherry announced that they would not be presenting anything. Notice that its plural, as Hollow Knight only featured Dirtmouth as a fully functioning settlement.ĭespite some significant development updates and hands-on demonstrations, Team Cherry has been mostly silent since the Edge Magazine story in February, and as such have not given us any concrete release date. This growth in quests is no doubt linked to other indicators about the game's size, like the reference to “new towns” in the reveal trailer. Just how deep this system goes is still unknown. Team Cherry elaborated, via the aforementioned Edge Magazine feature, that while the quest line structure would not be totally different from the previous game, the presence of noticeboards will serve as a means to organize/locate additional side quests. Though such a log may not have been necessary then, Silksong, given its increased size and scope, contains a larger web of quests, enough to warrant the ability to track them more efficiently. Hollow Knight featured plenty of objectives to complete and secrets to explore, but no formal quest log was present. Lace, a featured boss fight in the demo, is “part of a group who is going to impede Hornet’s journey.” While there is no shortage of discourse about how these bosses and NPCs fit into the wider picture of Silksong based on trailer breakdowns, at this point, such analysis remains speculative. Several bosses and NPCs are present in the demo, as well as the announcement trailer. Silksong, described by Team Cherry as a “very large” game, will feature more than 165 new enemies. Instead of a sphere of liquid soul, we see Hornet with a spool of unwinding silk. Hornet also wields a needle and thread, as opposed to the Nail used by The Knight. ![]() That thematic focus filters all the way down to replacing Soul with Silk as a means to heal (which Hornet can do instantly) and use abilities. Agility and rhythm seem to be recurring themes in the revealed details, both in how Hornet plays, as well as the mentions of Pharloom being haunted by “song,” and the appearance of bells in the Nintendo Treehouse demo. Hornet has been revealed to be much more agile and acrobatic than The Knight, something that will come as no surprise to anyone who battled her in Hollow Knight. While many details of this system haven’t been revealed, Team Cherry mentioned to Edge Magazine that Hornet will use shell fragments, and the familiar rest benches, as a means to craft and restore various types of equipment and items, including bombs, spike traps, and the like. Where charms were crucial to The Knight’s development in Hollow Knight, Hornet will instead use a new crafting system. ![]()
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